• Register

Precursor's Dawn, X_COM with Ship spaces! A space strategy game unlike anything before. RPG like elements that help to drive a robust and unique gameplay world. You will travel the vast distances of the universe in search of an ancient technology that will ultimately change the balance of power between the known civilizations. Once the technology is found, it is up to you to command, design, and deploy the most powerful fleet to protect the information at all costs. Our unique, combat system lets you summon ships into the battlefield while providing you with a broad overview of the gameboard. Couple this with Co-Op play and head to head multiplayer and you have a game that will leave you satisfied for weeks to come. All of this and more, brought to you using UE4 and AAA technologies.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Post article RSS Articles

sss 02 2

    • Single & Multiplayer Turn-based Tactical gameplay
    • PC platform with additional platforms as stretch goals
    • Single player gameplay with persistent progression
    • AAA-style visuals & sound
    • In-depth upgrade and fleet creation
    • Three playable races
    • Varied Multi-player options
    • Lots of Space Ships

sss 04

ks Strategic Gameplay

Precursor’s Dawn is X-COM with Spaceships!

Precursor’s Dawn is a turn-based combat system drawing inspiration from Masters of Orion series, Final Fantasy Tactics, Advance Wars, and WarHammer 40k. Keeping these games in mind, we wanted a game that felt familiar and great to play. What do we mean by that? Precursor’s Dawn is more a game of strategy and adapting to your enemy than hoping you have the better roll of the dice or card draw. Furthermore, ships are not locked into a single hex. We wanted the size of the hull to have weight (space joke). When a battleship class moves across the field of combat, it encompasses more real estate than a frigate class. Using larger ships means there is more to shoot at and tactical movement to prevent bottlenecking your fleet’s movements.
Too often combat in games boils down to, “Does my Hero/tank/ship have more levels or experience than the enemy?” Precursor’s Dawn takes the path less traveled. The decisions you make to the types and load-outs of your ships can vastly alter the way you utilize them. Do you want to play with faster smaller ship, or use indirect fire weapons as you hide behind wreckage? Select the hulls, talents and load outs matching your play-style.

If you read something that interested you please check out our Kickstarter Page for more information.


Thank you.

sss 05 2

Precursor's Dawn has been Greenlit!

Precursor's Dawn has been Greenlit!

News

Oct 18th was an amazing day for everyone at Hostile Viking Studios as our game Precursor's Dawn was Greenlit!

Precursor's Dawn Gameplay!

Precursor's Dawn Gameplay!

News

Lets check out some Precursor's Dawn Gameplay! This video shows that rushing into the enemy is not always the best idea.

Precursor's Dawn Tutorial part 1.5

Precursor's Dawn Tutorial part 1.5

News

Taking a Deeper Look at Precursor's Dawn Side Update: Okay so the artist didn't harm me physically or mentally, lets face it I was damage there long before...

A Look into Precursor's Dawn

A Look into Precursor's Dawn

News

A first look into the UI of Precursor's Dawn. Hopefully the artist does not kill me for releasing this without him having a chance to polish anything.

Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

X

Latest posts from @precursors_dawn

RT @KenneyNL: Progress on my new 3D modeling software; Added a tool to easily create connections, it's very basic right now but h… T.co

Jul 4 2023

RT @bitbrain: New Godot 4 tutorial: Day & Night cycle in under 8 minutes! 🤖🌞🌓 Youtube.com

Jul 1 2023

RT @freeCodeCamp: If you're into game development, here's a fun new course for you. You'll learn how to build a 3D RPG game with the… T.co

Jul 1 2023

RT @HyperdriveFleet: A new style from us! Here's our Apocalyptic Fuel Station! How would you use this in your campaign? T.co

Jun 30 2023

RT @BillionAasmund: Hey #pitchyagame!⚔️ Yield! is a compact 4X #turnbasedstrategy game where every choice matters! Rome is crumbling;… T.co

Jun 2 2023

RT @gnomeslair: Most probably the finest magazine cover ever created. Aetherealengineer.com T.co

May 23 2023

RT @StarmancerGame: The Hauler is back! We made it smaller so that it fits in all the places 🤏 Smaller = Cuter? 💵 Contracts 👽 Hive De… T.co

May 20 2023

RT @HakanssonAugust: Really wanted to be able to walk around on a swaying boat but without having to deal with moving the char as a rigi… T.co

May 18 2023

RT @jmpdrv: The Expanse? Never heard of it. 🔄 retweets appreciated! ✅ follow us! #screenshotsaturday T.co

May 14 2023

RT @richtaur: 💰 Steam Discount Cheat Sheet It's all in the Steam docs, but I made this for your convenience. Share with your fel… T.co

May 14 2023