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Pivot is an action puzzle game where players seek out gems and socket them to spread energy to open portals and activate other objects in the world.

Pivot is a project in continuous development and is ripe for improvement and future updates. The game currently has 30+ puzzles, battle mode, and a custom level editor!

Solve Puzzles

A handful of brain-twisting puzzles to solve! Use gems to power the portal, but be aware of their effects on the world.

Create Puzzles

Level editor used to create all in-game levels included so you can be your own level designer and puzzle master!

Puzzle Cloud

User generated puzzles can be uploaded to the cloud for play beyond the shipped content.

Multiplayer Bomberman-Style Archer Arena

Grab some controllers and duke it out archer style (last block dude standing gets the victory).

Your Input

Your feedback about the game is important and useful!

Your ideas and contributions to the game could shape its future in several ways. If you want to see your ideas or designs come to life, there are several key ways you could contribute:

Mechanics - Send me new ideas for puzzle mechanics, gem effects, multiplayer power ups, game modes, etc that you would like to see or use in your puzzle designs and you may see them in future game updates!

Puzzles - Use the level editor to build puzzles. If you make a unique, fun, interesting puzzle using existing game mechanics, upload them to the puzzle cloud for others to enjoy!

Arenas - Design new multi-player arena maps and battle your friends! If a particular arena looks promising, send it to us, we'd love to check it out.

Future Content

  • More Puzzles!
  • New Mechanics!
  • More Arenas and Multiplayer Powerups!
  • Adventure Mode ?
  • Co-op Boss Battle ?

Contact

For game related questions, feedback, bug reports, or other inquiries, contact me via e-mail: Ralkarin@RedCloverGames.com

To see what else I'm up to, follow me on Twitter: @Ralkarin

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New #gamedev project! "Dig Dig" Many inspirations. Playing with high level gameplay modes, but thinking either spli… T.co

Dec 11 2018

Made another gameplay prototype from an artist's design! This one is from a game manual concept from… T.co

Feb 22 2018

RT @blakemwood: 01/08 Hey all! As promised, here is a rough breakdown of how I created this piece of concept art for… T.co

Feb 10 2018

RT @McFunkypants: Who wants #gamedev advice? ------------------------------------------------ ask me a question and I shall sincerely… T.co

Jan 4 2018

Also made some buildings for a Tower Island game, that I don't know what you do with yet? #gamedev T.co

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Bored and making #Unity #gamedev prototypes again. Here's the base for a soccer project before I morph it into Mar… T.co

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Adding multiple aquariums and fish out of water mechanics to Physics Fish. :D #gamedev T.co

Nov 10 2017