The Pioneer development team are pleased to announce the release of
Pioneer Alpha 33. This release sees some new eye-candy: eclipses and
missile smoke trails. For modders, this release brings a simpler way to
define space station docking sequences, supporting stations with over
200 docking ports. Full changelog and builds for Windows, Mac OS X and
Linux (32 & 64-bit) are available from the homepage
New features
- Czech language support (#2136)
- Planets now cast shadows (ie, eclipses) on other planets (#1353)
- Missiles now have smoke trails (#2154)
- Station
waypoints are now defined in the mesh themselves and dealt with in C++,
and their docking bays can be grouped together (#2058, #2175) - The System View (F3, F6) now shows the player's current orbit (#2084, #2168, #2169, #146, #985)
- The Sector View (F2) now has options to hide vertical lines and out-of-range system labels
Minor changes and tweaks
- Clean up the Taxi, DeliverPackage and Assassination mission views (#2142, #2151)
- Tweak Polish translation (#2167)
- Gas giants now have a thin layer of atmosphere (#1788, #1395)
Fixes
- Fix hoop station unreliable docking detection (#2153, #2125)
- Fix ground and "big_crappy" station docking detection (#2197)
- Fix redscreen from TradeShips module when entering a system with only surface ports (#2172, #2171)
- Fix object viewer crash (#2187)
- Fix Lua console to allow continuation of incomplete commands (#2198)
Internal changes
- Converted some remaining GL code to use the renderer interface (#2184)