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Pilgrim's Path is a narrative/character-driven game about the life of a young adult who walks to the city of Santiago de Compostela from the city of Porto to rediscover himself.

Post news Report RSS Pilgrim's Path - DevLog #9

In this post we will talk about: Exit Studio group members; Project deadlines; Pilgrim's Path logo changes.

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Hi there!

Pedro's here! :)

Recently our programmer missed the delivery dates for the vertical slice of our game, as the project deadline is 07/15 I will take over the role of Game Programmer at Exit Studio for the rest of the 2D Game Project CU.
Taking over this position does not mean that we will have a vertical slice ready by the deadline, but we can always try to deliver in September.
That being said, as soon as we have the vertical slice ready, we'll make it available on our Itch.io store so you can try out our game.

After some more studies Game Artist redid the logo for our game, and this was the result:

Artboard 1

Keep in mind that despite being almost final, this logo may still undergo some changes.

It's all for today!
If you have any questions or want to give some tips (we are students after all ;)), you can send an email to: exit.gamesstudio@gmail.com

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