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Overdosed is a fast paced, adrenaline fuelled trip to remember! In this top down shooter the player is on an intense experimental form of LSD and as a result they must fight hordes of nightmarish creatures in randomly generated and arena style levels. Overdosed features exciting fast paced gameplay with a colourful assortment of weapons and the impressive graphics made possible with Unreal Engine 4.

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Overdosed is 70% off + Patch!

Overdosed is 70% off + Patch!

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It's the freakin' steam sale! So it would be rude not to get involved!

Overdosed: A Trip To Hell comes out of early access!

Overdosed: A Trip To Hell comes out of early access!

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Big milestone today! The game is finally complete and brought onto the new releases on steam :D

Get ready to overdose on 23rd May!

Get ready to overdose on 23rd May!

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Overdosed: A Trip To Hell is finally coming out of Early Access on 23rd May with our final update! This sees the game complete with the never before seen...

Insane drug fuelled top-down shooter finally lands on Steam

Insane drug fuelled top-down shooter finally lands on Steam

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Lazy Games proudly announces the long-awaited Early Access release of Overdosed - A Trip To Hell! To celebrate there's a discount! Head over to the steam...

Overdosed Update - 26th Sept

Overdosed Update - 26th Sept

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Overdosed gets a little UI makeover and loads of other stuff is refined in the build up to the release on Steam Early Access!

More on Adventure Mode!

More on Adventure Mode!

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You’d be forgiven for thinking this project was dead with the complete lack of social media activity. So don’t worry, it isn’t dead! :D

Adding pickups to randomly generated levels

Adding pickups to randomly generated levels

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Pickups in random level generation and adding a few gameplay elements.

Decorating corridors – Random generation

Decorating corridors – Random generation

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It's time to start on the visuals for Adventure Mode.

Our 'Overdosed' Kickstarter campaign is LIVE!

Our 'Overdosed' Kickstarter campaign is LIVE!

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Finally, a safe and cost effective way to go on a crazy, drug-fueled rampage!

Overdosed Update - 25th April

Overdosed Update - 25th April

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Making levels that make themselves so you don't have to make them. OK?

Overdosed Update #20

Overdosed Update #20

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Ramble on random level generation and showing off cool stuff.

Overdosed Update #19

Overdosed Update #19

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Have a look at our random level generation in action!

GREENLIGHT is LIVE. So have a gander and vote!

GREENLIGHT is LIVE. So have a gander and vote!

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Our greenlight campaign is underway to get this possibly controversial game on Steam!

Get yourself OVERDOSED... soon-ish

Get yourself OVERDOSED... soon-ish

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Announcing our kickstarter which let's you do your own doodle for the games 'Floor of Fame'

Update #18

Update #18

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Kickstarter campaign, possibly next week!

Overdosed Update #17

Overdosed Update #17

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Introducing....

Overdosed Update #16

Overdosed Update #16

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Now we’re in business!

DEMO Released

DEMO Released

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Yep, it’s finally happened. The demo for Overdosed – A Trip To Hell is now ready to download :D

Update #15

Update #15

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This week has been full on working on the game, mostly for getting a ‘change resolution' option in the menus which now works fine and dandy (at least...

LSD Update #14

LSD Update #14

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Plans of 2015

Update #13

Update #13

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I'm now in the final phase of touching up various elements of the demo, from the HUD to enemy behaviour and other gameplay stuff. Since the last update...

Update #12

Update #12

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....New character model + new kicking ability.....

Update #11

Update #11

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Update #11 Slightly broken audio, and a couple of doors

LSD Update #10

LSD Update #10

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The 'Taster' demo is really starting to take shape now.

Update #9

Update #9

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Menus and SFX are what have been happening recently (and a bit of music too).

Update #8

Update #8

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LSD - Update 8. Showing off the level and HUD for the arena.

Update #7

Update #7

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7? Where's 1-6? Well they are posted on lazygames.org and I'll start posting updates here too. Here I talk about how the weapons/gadgets work.