Origins is a 6 students’ project developed during our last year at Supinfogame game development school in France. Developed on Unity for PC, Xbox 360 and PS3; it will be released in July 2011 and playable by all. Live an amazing adventure and lead a tribe of small cuddly creatures through a world of both wonders and dangers. Leaving their natural habitat, you will have to help them evolve and face every situation! Strong arms, shells, light bulbs… Nothing will stop them from finding a new home! As one of them, control the crowd, decide of their evolutions and use their full potential to discover new lands!
Less than 2 months left before the end of our studies; in a weird way we are not stressed at all (mostly because the production has always rolled the way we wanted it to).
So, what's new you ask ?
Well first of all we are two week away from finishing every graphic assets of the game (which is a lot... more than a hundred of elements, ranging from fully animated monsters to rocks and leaves).
Most of the game system is integrated, apart from a couple of systems and how specific elements are to be interacted with.
The final level building has begun and should take a couple of weeks (and a couple of playtests along the way).
Now the real big news is that we will start working on a full 3D trailer in two weeks, which will be, no doubt about it, the highlight of this website.
I just added a couple of new screenshots so go check it out !
A new step in creating an immersive environment and having fun with shaders...
The story about why we started Origins in the first place, and why we had to change a lot of things...
... Or how we are working overhours to present a nice polished build to the school visitors this saturday.
Creating a video game, takes a lot of time; time that we might not always have (after all we do have to sleep ;). So we are currently looking for people...
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