• Register

Oberons court is a tile-based strategy game, wich is now in the pre-production phase. The core gameplay mechanic is to take an easy to control RTS where you need to occupy hexagonal tiles, but combine this with modern AI pathfinding and gameplay elements like supply lines and alchemy. You will create units and variations by mixing resources found in the tiles. This way every army can be unique and every game is different. 8

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
shader test 02
embed
share
view previous next
Share Image
Share on Facebook Post Email a friend
Embed Image
Post comment Comments
dCepT
dCepT - - 118 comments

Looking good! Do you guys write your own shaders in house?

Reply Good karma Bad karma+1 vote
tomassala Author
tomassala - - 26 comments

The shaders are indeed in-house. The only thing stock here is the DOF shader. We're testing that now if its fast enough on current gen mobile devices

Reply Good karma+2 votes
dCepT
dCepT - - 118 comments

Cool! We're looking into getting ahold of someone who writes shaders for Festival of Magic too at some point. Don't have that expertise at the studio today.
I use a Samsung Galaxy Note 10.1 so I'm happy to see that you're planning on Android as well! Your game is very much on my radar :D

Reply Good karma Bad karma+1 vote
tomassala Author
tomassala - - 26 comments

I must admit the DOF shader probebly wont roll on mobile devices.. ;( or perhaps only on latest gen..

the rest especially the enviroment shading is working fine however..

Reply Good karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: