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Oberons court is a tile-based strategy game, wich is now in the pre-production phase. The core gameplay mechanic is to take an easy to control RTS where you need to occupy hexagonal tiles, but combine this with modern AI pathfinding and gameplay elements like supply lines and alchemy. You will create units and variations by mixing resources found in the tiles. This way every army can be unique and every game is different. 8

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dialogue design
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rakyatmiskin
rakyatmiskin - - 2 comments

I Like the art, i got the dark theme for this game

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rakyatmiskin
rakyatmiskin - - 2 comments

sorry double post

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Description

I think I've got a handle on dialogue. here's the first iteration..
I'll keep the user dialogue silent and reduced to positive and negative feedback. You can still have spanning dialogue trees, by simple good or bad responses.. It's the Bioware style dialogue wheel reduced to as little as possible..