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Northward is a co-operative management game set in an atmospheric Nordic landscape. With influences from games such as The Settlers, Transport Tycoon and Banished, you manage and expand your settlement together with a friend as you gather resources and build defenses while steadily making your way towards the mountains in the north. With Northward we want to create a co-op experience that we feel is missing on the market. Management games are often a very solitary experience and we want to change that! Planning your next move, optimizing your shared resources and having to handle catastrophic events is something we believe is a lot more fun when shared with a friend.

Post news Report RSS Northward update, 13th of August.

You can now keep going after the initial waves of enemies to test the durability of your village, defending it until it gets completely overrun. How many waves will you be able to withstand?

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During the last couple of days we’ve been busy trying to get the word out there about Northward. Between emails and messages we’ve managed to squeeze in some tweaks and small additions to the pre-alpha demo to make it a better experience. You can now keep going after the initial waves of enemies to test the durability of your village, defending it until it gets completely overrun. How many waves will you be able to withstand?
For the full list of details, check the update notes below.

Check out gameplay from the 1.1 pre-alpha over at these youtubers!

Jerry the Penguin tries out the new co-op update with a friend

ChristonianA takes a look at Northward

Updates notes
- You can now keep testing your village defenses against endless waves of enemies.
- Basic tutorial elements added.
- Enemy pathfinding improved.
- Enemy movement and positioning improved.
- Spell buttons enlarged and clickable.
- Shaman’s bear form sprites revised.
- A bunch of minor tweaks.

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