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Nerepis is a third person weapons based fighting set in an unknown time. Each match, whether solo or team-based is a grueling battle with a cast of unique characters and levels. Features: Simplified fighting elements making the game easy to play but difficult to master. Dynamic cast of characters with unique visuals and controls. Bot support so that you don't have to wait for other players. Multiple weapon types. Dynamic level environments. At least five gametypes; Deathmatch, Team Deathmatch, Team Capture and two more unannounced. At least three levels per game type.

Post news Report RSS Nerepis Weekly Update - 2017/06/25

Nerepis Weekly Update - 2017/06/25 - Busy week but progress continues ...

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Nerepis Weekly Update - 2017/06/25

Hi everyone,

This is a quick update. I've had a very busy week with too many things going on, however, I managed to make consistent improvements using my time in the early hours of the morning this week. I'll continue working away in the late hours of the night and early evening.

My goals for this week are to set up the framework for the level assets and work on flushing out the gameplay features.

Regards,
Greg

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