Avatar-
Bile Demon-
Chicken-
Dark Mistress-
Dragon-
Dwarf-
Hell Hound-
Horny-
Imp-
Samurai-
Skeleton-
Spider-
Tentacle-
Troll-
The Keepers are rising once again but in a better visual universe, with improved AI and possibly online play' Natural Born Keeper is an ambitious project spear-headed by a programmer nicknamed IKSLM' His aim is to re-make the classic game Dungeon Keeper, but in immense 3D graphics, adding some new and exciting features along the way' This is no easy feat, and IKSLM and the rest of the NBK team have been pain-stakingly modelling the creatures, rooms, items etc' and creating textures to an unbelievable standard' The coding also has to be re-done, this is far more audacious than a simple re-make! There are some small demo's and some screenshots of the progress so far, the rest is on our Forums' This Mod is located at one of the only still active Dungeon Keeper sites/forums left on the net, visit us''' @Keepers of the Dungeon(Currently Out of Action) @Our Forums (There are currently changes going on with the website, but it will be fixed in due time) More Updates coming soon''''' P'S:...
Here we go, straight from our genius modeller Blutonium. We bring you several model updates.
Posted by Lucífer on
Avatar-
Bile Demon-
Chicken-
Dark Mistress-
Dragon-
Dwarf-
Hell Hound-
Horny-
Imp-
Samurai-
Skeleton-
Spider-
Tentacle-
Troll-
Good stuff
Indeed.
giggidy
Looking good!
Looks like Blutonium has been working like a slave!!!... lol very great modelling work Bluto...
Very impressive models, id pay good money for work like that( Hint Hint ) nice skills Blutonium
Absolutley awesome, I cant wait to see the finished products guys.
jaw dropping.
Haven't played the original titles, but this seriously might get me to give them a try.
Brilliant sculpting job there as well on those models! Skill level is comparable to a lot of people over on Game Artisans! (And if you lurk there like me, that's saying something lol)
omg i LOVE DUNGEON KEEPER
Looks awesome, just keep up the good works guys!
looks good but way too high poly.
i think u will reduce poly count for the playable game, right?
whats the polycount of these models, could u write it in these pictures?
which program did u use?