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Naklua VR is a large puzzle game set in a spacious sky where you must navigate a multitude of levels, traps and dangerous paths. Naklua has used VR to it's advantage by making the experience as limitless as possible. With the help of parkour, maneuver and jump between hand-built levels to navigate between a different set of challenges.

1. A huge number of levels with great variety

2. Physics plays a big part in the game, adding realism

3. You may play in a comfortable area, or in an office

4. Great VR graphics

5. Change weather and time of day to your own liking

6. Enjoy the game from the height of a bird using a virtual reality headset

7. Compete against your friends to see who can finish first; challenge yourselves to finish each puzzle with in a set amount of time, or work together in harmony.


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Naklua VR
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Naklua VR
Platforms
Windows, VR
Creator
FlyDreamDev
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Release date
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Style
Genre
Platformer
Theme
Abstract
Players
Single & Co-op
Project
Indie
Play With
HTC Vive
HTC Vive HTC Headset
Twitter

Latest tweets from @flydreamdev

Youtu.be

Nov 21 2017

Naklua VR in early access! Flydreamdev.com T.co

Nov 11 2017

RT @VRScout: This @HoloLens app takes operating rooms to the next level T.co

Sep 16 2017

RT @CassiniSaturn: Every time we see Saturn in the night sky, we'll remember. We'll smile. And we'll want to go back. #GrandFinaleT.co

Sep 16 2017

RT @PLANETALPHA: Being taken away by the scenery can sometimes be a deadly mistake. Planetalpha-game.com #gamedev #ue4T.co

Sep 14 2017

RT @EightyLevel: A breakdown of a #realtime #VFX experiment by Benoit Onillon 80.lv @sidefx @UnrealEngine #gamedevT.co

Sep 14 2017

RT @EightyLevel: What does it take to turn an initial head scan into a nice-looking render 80.lv #gamedev #MODOT.co

Sep 6 2017

RT @PeterLNewton: Look at this new feature on the #UE4 Local Physics plugin. Please check all that apply: Suffering from bugs [✔️] D… T.co

Sep 4 2017

RT @RickKing16: Animation & Physics Updates in 4.17 | Feature Highlight | Unreal Engine Buff.ly #gamedev #ue4 T.co

Sep 3 2017

RT @MichaelAllar: Trying to use a new design pattern I don't fully understand using @UnrealEngine Blueprints.... #ue4dev #gamedevT.co

Sep 3 2017

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