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This game's development team has changed. There's a new industry veteran who has consulted on dozens of games that will be leading a new team to complete this game.

Post news Report RSS A new update!

A new update for "The Final Stand" regarding our progress we've been at since pre-ordering has opened.

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Hey everyone!

We’ve made another set of huge steps in these past two weeks - and much of it is thanks not only to a dedicated team but to you, our fans.

We’d like to thank the 30+ people who have placed pre-orders on the game. While it is not yet enough to get the release happening this summer, its helped tremendously and we are overly grateful for your support! Whoever pre-ordered as it’s still open will play the game as soon as it’s ready which should be around early September, I’d recommend anyone to pre-order now before it’s closed when the gameplay videos are released. We’re planning to release some gameplay teasers for you all. But remember, spots for pre-orders are still open so don’t forget to remind those who haven’t yet placed an order!

If for whatever reason the game is delayed, everyone who has placed a pre-order will have access to the game as soon as its been uploaded to Steam. So, rest assured, all who have placed pre-orders will not regret it.

A lot of features have been changed and added, we have been fleshing out concepts and adding new ones. Many new documents have been added to the GDD which will help streamline production and get the functioning build out faster and more productively.

A hunting and looting system is now in place and soon will be put into the prototype! We’re also working on a functioning crafting system that will be featured in the alpha release! The UI for this is already in place and the rest of it is well under way.

We have some modeled hang gliders that will be in the game, and the beginnings of a grappling hook that will also be featured! On top of this, we have a brand new bow - modeled already as well! There are more exciting new weapons. We also have some new boats which variation of the boat do you think we should use?

Boat Variation 1:

[Image: Msd1DrD.jpg]

Boat Variation 2:

[Image: XpGKcDX.jpg]

Incendiary arrow:

[Image: orAJ7NN.jpg]

Hang Glider:

[Image: jw8fOIM.jpg]

New weapons:

[Image: eiMRrME.jpg]

[Image: hIMxSys.jpg]

[Image: KjobQF2.jpg]

Basic melee combat - punching, dodging, idle - has been animated as well! We've implemented craftable parachutes and teepees as well!

[Image: 5isLR7p.jpg]

[Image: 1ye0U1n.png]

[Image: YLTVwji.jpg]

We’ve been moving along really well these past few weeks since opening up pre-ordering and the amazing stuff is about to start being featured. Though this update didn’t have what you guys expected - gameplay - we hope it sheds some light on what this game can offer and how far its come from what it was before! We do apologize for the short update, but at the moment we’re doing everything we can to make this game playable. Also don't forget to check out our new Reddit page, give us some feedback what you think about it! Reddit.com

So, thank you for your time reading these, next update, we hope, will be something that makes you jump from your underwear.

Post comment Comments
ahhhasadahh
ahhhasadahh - - 489 comments

XDXD Awesome!

Reply Good karma Bad karma+2 votes
snake200019
snake200019 - - 145 comments

looks cool

Reply Good karma Bad karma+2 votes
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