Heavily inspired by Silent Hill & Stranger Things
Roam between alternate realities scourged by fear, madness & machinery. Solve puzzles, explore mysteries in an immersive storyline where your choices matter as you look for your missing girlfriend in this upcoming Psychological Survival Horror game.
Who is Thomas Jackson?
You play as Thomas Jackson, a man who years ago got drunk and crashed his car in a tree, putting his girlfriend Jill in a coma and she lost her baby. She broke up with him the moment she woke up. Torn by guilt and sorrow for the love he lost, Thomas visits a psychiatrist who prescribes him some strong antidepressants. As if his past was not enough, today, he lost his only job because of the Pandemic.
Thomas still strongly believes that Jill will come back, that she will forgive him and they will get a second chance. That they can be the couple they used to be before his alcohol addiction. And then, he sees a video recording…
She has mysteriously vanished
Jill, a reporter, went with her News team to Devil's Womb Canyon where reportedly 3 buses of students suddenly disappeared without any trace. The police weren't able to find anything for more than 2 months now. And all Thomas saw on the video was Jill and the News team running from a blue light resembling an explosion blast. Here is the beginning point of our psychological survival horror game.
Every Madness Started Normal Once
Strange events begin to occur in Thomas’s apartment. Surreal voices, scratches on the walls, knocks and steps in the middle of the night. Little does he know that he’ll be thrust into a different, dark world of pain and machinery in this survival horror game. Reality warps all around him as atrocious beings haunt his every step. Alternate realities, nightmares beyond human comprehension and messages in blood saying: “Find me in Goreburg”.
Thomas believes that somehow Jill calls him for help. The moment he manages to escape this nightmare, he grabs his car key and rushes for Devil’s Womb Canyon where Jill was last seen.
There’s Something in the Dark
Mirror Forge is a psychological survival horror game featuring alternate dimensions wreathed in darkness and beings more terrible and vague than your worst nightmares. Solve puzzles, both logical and ones that require skill, survive seen and unseen beings, investigate and gather clues in a completely unfamiliar world as you try to avoid the grasp of utter madness when the world changes around you.
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We all had them in our lives. Nightmares can be pretty scary, making you sweat like crazy and wake up screaming in the middle of the night. Some of them feel so real. Well, yesterday I had a most peculiar experience.
I dreamt of being in a dark hospital hallway. I couldn't see what was on the other side. All I remember was that I had some sort of light (probably flashlight) on my shoulder. It was cold. And as I turned around, all I saw were creepy silhouettes moving unnaturally towards me. I felt terrified.
I woke up around 5:00 AM in the morning. It happened to me before too, although it wasn't a nightmare. But, dreams have been inspiring me or showing me the direction for my games for quite some time (even came up with a game idea back in the day which I shared on my social profiles). But, when I opened my eyes I tried to remember the dream. And then, I realized. It was Silent Hill. Those things that were coming towards me were the bubblehead nurses! LOL! Was I James Sunderland in my dream?
I couldn't shake it off. I thought - was I too affected by horror content? After all, I dived quite deep into searching Silent Hill and their symbolism for my upcoming Psychological Survival Horror Game Mirror Forge. Was it the horror movies I watched trying to find some plot twists and story ideas? Or maybe, just maybe, my subconsciousness is telling me that adding a similar NPC - slow-moving, creepy and lurking dark hallways will be a great addition to Mirror Forge?
During the past week, I focused on polishing some of the environments for Mirror Forge, connecting those tiny bits here and there to keep the consistent flow and engaging gameplay. Added two new puzzles, several sound triggers to spawn atmospheric sounds and creepy atmosphere and two or three jumpscares. But, there was this particular narrow space that somehow felt like it really required a jumpscare. I made the player go through it a couple of times, so I had to find a way to create an amazing jumpscare that would scare the bejesus out of them. After all, by testing out, I realized that the tension has been built quite nicely and a jumpscare there would be the icing of the cake. But, it felt like I needed a new type of NPC. The other three I did somehow did not relate to the story and the symbolism I was aiming for.
While replaying some bits of the game, I've noticed several things I have added during my development to breathe life to my main protagonist - Thomas Jackson. At one moment, he sees a group of spiders in his apartment and says: "God, I hate spiders". Then, we know that before the game's main plot, he got drunk and smashed his car in a tree. As a result, his girlfriend fell into a coma and they lost the baby. And I thought: "Wait! That's it. A spider-baby!".
The symbolism of this spider-baby is pretty clear. It symbolizes Thomas's hate for spiders, his guilt and sorrow for making her girlfriend lose their baby and the metallic parts - a reminder of the car and the car crash that happened.
Coming back to the nightmare I had. Inspired by it, I decided to set up a new level resembling hospital corridors that seem like a labyrinth. It would be here where I would place a horde of these slow-moving, new NPCs inspired by the Silent Hill nurses. The only thing was, I still haven't come up with the design for it. So, I guess it's time now to reach out to my Horror Community and ask for ideas! We've set up such amazing communication that engaging with them has been an absolute pleasure!
Two things I'm so happy about and inspire me to work hard on Mirror Forge is the fact that together with the Horror Community, we've reached almost:
- 300 Wishlists
- 200 Email Subscribers
in a single week!
As a solo dev, Wishlisting Mirror Forge on Steam means the world to me, even if you aren't going to buy it after release. Simply by wishlisting, we supercharge the Steam algorithm and it helps bring Mirror Forge in front of the eyes of horror fans. I'd be most grateful if you decide to Wishlist it right away:
You can be part of the Creation Process.
Get Access to an upcoming Closed Pre-Alpha Demo, lore about the alternate dimension, multiple Free 4K wallpapers, original soundtrack, insider videos & devlogs, plans for future discounts, news about upcoming updates, DLCs and more simply by subscribing to the official website:
Focusing on Symbolism for game art & design... The icing of the cake happened yesterday when I got a mail from Steam that the official Steam page for...
For the past 7 days, I've been focused on the level design & optimization of a particular "factory level" in the In-Between - the alternate dimension...
The Reddit numbers, Twitter and Instagram likes, Tiktok views... all have skyrocketed like never before, with Horror Fans coming from around the globe...
Utter dread and fear of the unknown, madness, mystery, realms of pain and machinery, alternate realities, puzzles, survival and deep immersive storyline...
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