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*Short Description:
Mirage of Dragon is an open-world puzzle platformer with giant boss battles and rich story set in a post-apocalyptic Arabian fantasy world. You play as Radiam known as Akeem, the desert hunter and the last dragon slayer. Your goal is to locate and defeat the last dragon that might not even exist.

  • *Key Features:
    -Very detailed hand-drawn graphics
    -Rich (yet entirely optional) story
    -True open-world
    -Giant bosses
  • *Other Features:
    -Varied soundtrack: Arabian-folk-like ambient, “drum heavy” battle songs and relaxing minimalist solos.
    -Exclusively environmental battle system: fight the last dragon bare-handed.
    -Machinery and weapons inspired by the sketches of Leonardo da Vinci. Ex: Giant Da Vinci Tank boss battle.
    -Major elements of the so called psychological horror (mirages will get brutal…)

*Prologue:
“At first I wasn’t sure what I see…

Everything was covered in the darkness… The faces, the walls, the patterns carved…

I realized at one point that the darkness… this darkness was my own body.

I am the absence of everything what can be seen. But I don’t know yet what is …this “everything”

that I am hiding.

I see just one mirage reflected deep inside myself.

Mirage of Dragon. That’s where I begin…”


Arkhouse

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Mirage of Dragon
Platforms
Windows
Developer
ArkHouse
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Style
Genre
Platformer
Theme
Fantasy
Players
Single Player
Project
Indie
Boxart
Boxart
Statistics
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