The game now times every frame being rendered, and allocates 1000000000/ nanoseconds per frame. If it detects it having spent less than this on any frame, it will spend the remaining time rebuilding chunks.
On the lowest setting (40), it will also sleep for a certain period of time each frame. This setting is intended for people with laptops or graphics cards prone to overheat.
If the game doesn't have any pending chunk rebuilds, it will run uncapped.
This means that the framerate can be higher than the cap (except for in the 40 setting), but that it usually will be slightly lower than the cap because it's very difficult to tell ahead of time how long a chunk rebuild will take. I chose “90” as the default because it should usually end up with an framerate of just above 60 fps (good for people who play the game vsynched) and will let the game spend as much time as possible rebuilding chunks.
There is a bug currently with the limiter where it will often rebuild a minimum of two chunks per frame, which is twice as many as before.
I wouldn't at all mind adding a setting that works the way it did in the past, but I'm worried people might think “uncapped” is automatically better. Some might prefer having daytime brightness changes happening faster, but not realize that they should run the game at a capped framerate.
in my opinion, I loathe this move. I used to have such a high quality of playback, but now, it's horrible.
at least it will be fixed. I miss 215FPS.
Wat?
What's the maximum refresh rate on your monitor?
40.
Then how is it relevant whether you have 200 or 40 fps in Minecraft?
because smoothness. I keep getting dips of 2FPS frequently.
You know what change I loathe? Wildgrass. I loathe wild grass.
Just kill at all.
I don't honestly like it capped, but I liked running at 150 FPS.
Everything was so very smooth.
Nano means 10-9 power? or to -12?
milli = 10^-3
micro = 10^-6
nano = 10^-9
pico = 10^-12
I'm wondering if it would be worth mentioning that Notch has stated that 1.7 will include Adventure Mode/equivalent [check Minepedia for reference links]
It was just a tweet so far wasn't it?
I've a forced limited sight now, it's fun to see blue all around... And fun to see where I am.
I still dont get all this mubo jumbo xD
So instead of running the game at 200fps it will run it at 90fps and use the rest of the 'power' to create chunks, if no new chucks need to be created it will still run at 90fps and the Laptop wont over-heat because it isnt running the game up to 200fps. Is that it?? If not, someone please explain it in english :P
erm.... my eye sees 10 fps....
Well, IMO (in my opinion!) the update sux. I personally hate the grass, the MP was fcked up and the hatches open imo in the wrong way.
Wow, you cant accept other peoples opinion! Wow, youre sooo mature!
Hey, look, I'm playing the world's smallest violin for you, Ravenblood.
Update was pretty good, except getting these dips in the framerate. Which does, I think, blow chunks.
chunks were loading so fast back in the days... now i need to walk right next to an unloaded chunk for it to load correctly.
i hasd those chunk problems more often than a low framerate and you can play at framerates down to 30 without even noticing any difference towards higher framerates anyway.
glad you made that feature this way.