Medusa’s Labyrinth is a mythological first person horror game set in ancient Greece. It take tales and legends that have stayed with us for over 2000 years and mix them together in a game that blends horror with stealth into a unique experience. The player will have to carefully pick their path through the abandoned hallways on the Island, through winding catacombs and massive amphitheaters to solve the mysteries that lurk within the labyrinth.
We've decided on the Priest we're going to use as an NPC for a demo we're currently working on during the Pre-production.
The Style Sheet is heavily inspired by the Style Sheets that were made during the production of Ryse: Son of Rome, a workflow that our Art Director recommends to all Concept Artists! (: