I conducted the first playtest of Mecha Kaiju Wars last weekend. This was a fully functional prototype.
Components
- 150+ Cards
- Card template with 18 parameters
- Sleeved in Pro Sleeves
- Felt tip marker (write on card sleeves)
- Grid board
- Terrain tokens
- Water
- Forest
- Mountain
- Road
- Rubble
- Tokens
- Unit tokens
- Paper clip to signify Player 1/ Player 2
- Types
- Monster
- Robot
- Spell/Enchantment
- Mana
- Mine
- Wall
- Infantry
- Medium Tank
- Building numbers
- Unit tokens
- Computer
- Python script to perform battle damage calculations
- .ini configuration file
- Coin
imgur galleries can be found here:
Setup
Session 2
Session 3
Here's a sample: