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An adventure puzzle game with a story!

This game is about the brave adventurer Archaeologist John, who explores ancient ruins all around the world. You will see a series of fascinating puzzles - clamping plates, closed doors, teleports and death traps make the entangled mazes even more difficult.

You will need full power of your intellect to collect all the treasures and find the ancient artifacts before the insidious villain Hans von Typischerbösewicht!


  • Braincracking puzzles - for those who know how to work with his head, not with the spinal cord.
  • Rare gameplay - the character can move vertically or horizontally, but only from wall to wall at a time. For those who are tired of the endless clones of clones of clones and dreams of trying something new.
  • Adventure story - humorous comments of the protagonist will not let you get bored and rest after another intense level.
  • Locations around the world - search for treasures in deserts of Egypt, explore the ruins of medieval Europe. There is different scenery, different story and different reward in each chapter.
  • All the sceneries are hand painted and detailed with love.

Current development state:

  • 44 levels in two chapters! Each final level in the chapter has a unique mechanics.
  • Dashing plot, three heroes and more than 250 phrases of dialogues, from funny to incredibly serious.
  • A lot of Easter eggs and references to other games and modern culture.
  • 8 completely different interactive puzzles and dozens of their combinations in labyrinths up to 28x28 cells.
  • And there is a 'Battle royale'! Has anyone ever seen a 'Battle royale' in a puzzle game?

Since there are only two people work on the game, we will be very grateful for your feedback. New ideas, new locations, new puzzles, new mechanics - everything that the players find interesting and useful for the game. We will necessarily consider and try to make it by the time of release.

Follow the development: Twitter, Steam community

We hope that the game will give you a lot of fun!

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Greetings, friends!
First of all, sorry for a long silence. No, the game is not abandoned! We just decided to spend more time on development instead of posting tiny updates. Through this year we made many improvements and so much things is still to be done.


1) Levels of the third act

Levels 1-9 is totally ready right now. Levels 10 and 11 is ready, but without cutscenes. New mechanics and puzzles are in third act, and storyline is progressing in unexpected ways :D

2) Interface reworked

Many times we heard about too much “mobile” interface in the game. So we reworked big part of it. We add animations in main menu; level’s previews; decrease size of interface elements and fonts; add contextual tooltips. Now you can change screen resolution during the game in ‘Settings’. In ‘Victory’ menu some statistics will be shown.

3) Posteffects

Some postrender effects added to the game. However, it is strongly WIP (work-in-progress) effects and we going to rework and improve it. If you will not enjoy this kind of effects - just turn it off.

4) New sprites

Sprites of the portals, doors and keys were redrawn. New textures is more detailed and qualitative. Many particle effects were reworked too.

5) Level editor

First, very early beta version of the editor. Yes, it is uncomfortable and not intuitive by now. You can’t save created levels permanently for now. Little, uncritical bugs in the editor. But it is totally work, with all gameplay elements and puzzles. Try to create a puzzle of your dream! :D

6) Many little improvements and bug fixes

* The turn doesn’t count when the character stays in front of a wall.
* Early, when walkthrough was turned on, and you were trying to switch characters, you could lose controls.
* Fixed bugs with ‘Undo turn’ in the final level ot the Pyramid
* Fixed bugs with statistic saving.
* And many more…

Also, we reduce base price in euro. Price in other currencies will not be changed.

We will be very grateful, if you will try this update and leave us some feedback! Good luck and Happy New Year!

Maze Of Adventures - Devblog 12/29/2018

Maze Of Adventures - Devblog 12/29/2018


We haven’t post any news about the development of Maze Of Adventures. So here is some information for you, especially since there are several good reasons...

Maze Of Adventures - Big Update! Devblog 08/31/2018

Maze Of Adventures - Big Update! Devblog 08/31/2018


Hey ho, friends! We have important news! The details are below.

Maze Of Adventures - Devblog 08/06/2018

Maze Of Adventures - Devblog 08/06/2018


We haven’t written news about development for a long time ... But here is what's new for the past month!

Maze Of Adventures - Game updated && Devblog 06/23/2018

Maze Of Adventures - Game updated && Devblog 06/23/2018


Greetings, friends! We've started our summer sale on Steam! We will be glad to see new players! And now the latest news about the development.

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Maze Of Adventures PC Demo

Maze Of Adventures PC Demo


This game is about the brave adventurer Archaeologist John, who explores ancient ruins all around the world. Try demo for free!

Maze of Adventures 2017.11.20 Android

Maze of Adventures 2017.11.20 Android


Our game is an original puzzle game about an archaeologist who is looking for treasures in the maze of ancient ruins. The rules are simple - the character...

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Maze of Adventures
Windows, Android
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OCP Online
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Just screenshots of the progress with workshop🖼️ Steamcommunity.com #MazeOfAdventures #Workshop #gamedevT.co

Jan 31 2020

✅Game updated✅ 📝Devblog 12/29/2019📝 Steamcommunity.com #MazeOfAdventures #DevDiary #Devlog #adventureT.co

Dec 29 2019

RT @1ENl1: #pixelart T.co

Dec 29 2018

RT @TheFrejaGame: 81% funded! 70 hours to go! 👉 Kck.st #indiedev #kickstarter #metroidvania #Switch #illustrationT.co

Dec 29 2018

#screenshotsaturday Maze Of Adventures - Example of the third act level T.co

Dec 29 2018

Greetings, friends!✌️#MazeOfAdventures is part of #SteamWinterSale and it's 26% off. Steam store page:… T.co

Dec 29 2018

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