M.A.V. is a 3rd person mech simulation game centered around a highly customizable vehicle.As we are still very early in development, we can not reveal all of the details yet, however, here are a few of the key features of the game. Seamless Multiplayer and Singleplayer: Multiplayer and Single player with be highly intergrated so that players can easily open up single player worlds to friends with out changing the game experience to much. Single player will have identical gameplay to multiplayer. Large Open Worlds: The game worlds will be of massive scale. This ensures you my play for months in the same world and still experience new things. Massive Customization: This game is about making it your own. Your M.A.V. will fully reflect your play style, your in game status, and your personal likes. Intense Tactical and Stategic Combat: Battles will be very intense, every shot will count, and strategy will always prevail.
This shows off our new editor. We have replaced the old version of using only the keyboard to a new mouse drag and drop system.
So is the building going to allow the bizarre armoring technique people used that would let them obscure their cockpit by rotating "arms" so they could place armor in front of it?
Also, upside down guns? I kind of hope that has the same effect, but at the same time, I hope it causes no change to a weapon's performance.
Bizarre builds are encouraged, but there is a key difference. Parts can be destroyed, so be careful what you attach to weak parts.
This also means you can 'peel back' the armor to properly expose the cockpit when fighting.
Nice! Improving on the systems Chromehounds used is an excellent idea! Keep up the awesome work!
That is the plan. There are a lot of cool things we can do because it's not on consoles that we plan to fully take advantage of.