• Register

Maritime Calling is a narrative-driven RPG in which you lead a daring expedition into the New World. Survive the life at sea, assign sailors to various jobs, fight naval battles, lead island expeditions and break the Empire's hold over the New World in an enchanting seafaring adventure.

Post feature Report RSS Developer Diary #1: Sailing the Ship

In Maritime Calling we want to give the player control over every part of the ship, including sails and steering. The ship is only as effective as the wind blowing in it's sails and the steady hand that knows what do to.

Posted by on

image 1

Most of your sails are square they are only effective with a tailwind. Comprehensive (but not too tedious) sailing simulation is one of our main focuses.

But a skillful captain has some tricks in his sleeves - it's been told that an able seaman could predict the wind by just striking a glance to the sky. By clever tacking, you beat any tricky wind that Fortuna may send you. Another strong asset is the triangle sail, which allow you to stop caring and love the wind, pretty much ignoring its direction.

Keep up to date on our Kickstarter Page

Post comment Comments
ssd21345 Online
ssd21345 - - 173 comments

Ahoyyyy a ship game that has update on the progress

Reply Good karma Bad karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: