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Vivencia a experiência de um veterano assombrado pelas suas memórias passadas em "Lúcio: Despojos de Guerra". O protagonista revive as suas experiências na guerra colonial portuguesa, enquanto o jogador assume o papel do jovem soldado explorando os campos militares e interagindo com personagens que viveram durante a guerra, descobrindo as histórias das mesmas. À medida que o jogo avança, o Post-Traumatic Stress Disorder (PTSD) do protagonista torna-se mais aparente, culminando num acontecimento dramático que muda tudo. Emerge neste jogo de um jogador, 2D top-down narrative-driven, e experimente as consequências da guerra na vida das pessoas em primeira mão.

Post news Report RSS #2 Lúcio Devlog - The Start of The Project

2nd devlog for our upcoming game, "Lúcio: Despojos de Guerra".

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Hello everyone!

Welcome to the second devlog for our game, "Lúcio".

We are here to share with you the progress of our upcoming project. This time we present our first concepts for this project.

Game Research and References

We started by researching some games that we could use as a base for our own, the ones that called to us were Resonance of the Ocean (Image Labo, 2022), Valiant Hearts: The Great War (Ubisoft, 2014), Bear and Breakfast, (Gummy Cat, 2022) and The Swords of Ditto: Mormo's Curse (Onebitbeyond, 2018).

Resonance of the Ocean on Steam

Resonance of the Ocean


Valiant Hearts: The Great War® | Jogos para a Nintendo Switch | Jogos |  Nintendo

Valiant Hearts: The Great War


Bear and Breakfast | Aplicações de download da Nintendo Switch | Jogos |  Nintendo

Bear and Breakfast


The Swords of Ditto: Mormo's Curse | Aplicações de download da Nintendo  Switch | Jogos | Nintendo

The Swords of Ditto: Mormo's Curse


We also had books as references, those being Deficientes das Forças Armadas (Eduardo Lourenço) and Os Silêncios da Guerra Colonial (Sara Primo Roque).

image 2023 06 02 234248036

Deficientes das Forças Armadas


OS SILÊNCIOS DA GUERRA COLONIAL | Snob

Os Silêncios da Guerra Colonial



Moodboards and First Concepts

Since our story was based on a based on the experiences of the grandfather of one of our members we wanted to start by creating our main character and the environment. The idea was for our players to witness one stimuli that triggered the character's PTSD and then we would start experience the flashbacks, later that idea was scraped so implement on the middle of the final product.

Moodboard 1

Moodboard 2

Moodboard 1&2


Game Project Concept ArtDialogue Box ConceptDormitory Concept

First Character and Environment Concept


image

First Concept for a cut-scene


Main Character PartsIdleWalk cicle

First Sprite and Animations



That's all for today!


Thank you for reading and we hope you are as excited as we are. Keep up with us for more updates soon and be ready to immerse yourself in the story of this young soldier!

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