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Lithosphere is a sandbox game with an open world and some elements of horror.

Post news Report RSS Voxel terrain + Falling trees test

It shows how works a procedural voxel terrain and real physics in Unreal Engine 4.

Posted by on

This is a small demo of procedural voxel terrain in project Lithosphere.

if you do a lot of digging around the tree it falls. Like in real life.


And video:


And another video:


Comments
Smler
Smler

Did you do any vertex programming?

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dd2012 Author
dd2012

Sorry, I don`t understand what does mean "any vertex programming"? It is simple implementations of marching cubes ported on UE4

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Unreal Engine 4
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