Lens was developed by students from UC Santa Cruz, in the senior Computer Science: Game Design program.
The game takes place on an abandon island, where a mysterious and ancient technology known as the Lens, created a gateway for two parallel worlds to communicate with one another. Eventually, a war broke out between these worlds, ultimately ending up in the Lens shattering, wiping out life in both worlds. You play the part of a scholar, who escaped the worlds terrible fate, now returning to mend what has been broken.
Lens uses a two world design, where players can interact with both worlds seamlessly. Through the use of a device known as a Lens, you can look into a parallel world, and manipulate objects between those two worlds. This compare and contrast gameplay, along side a story that is revealed as you progress, offers an interesting take on the first person exploration genre.
We'd love to hear any feedback, comments or suggestions to improve the game or fix things. We will be submitting to IndieCade later this month, along with the Unity Awards.