Legions At War
Legions At War as a new turn based tactics/strategy game inspired by Chess, XCOM and Duelyst.
BATTLE OF WITS
Put your tactical mind to the ultimate test with competitive 1vs1 or 2vs2 or even 3vs3. Legions at war offers groundbreaking TBS & TBT concepts. No random chance, you can only win by out thinking & out maneuvering your opponent.
Legions at war will be fully cross platform, making use of web based data-basing to store all save games.
The game will feature custom board sizes as well as custom unit layouts.
Complete history of all layouts
Several victory conditions
Join our facebook page to be kept updated on alpha access to be released soon.
We introduced a new tiered cover system. What this means is foot soldier can take cover behind any suitable object. Cover will be either light or heavy cover and light cover won't protect foot soldier from artillery or missiles.
Legions at war can be used to play chess like games like into the breach where units typically only have one action point. The engine however can be also be used to play Xcom styled games where units have multiple action points per turn. We upgraded the AP system to make it easier to move units multiple AP per turn but still also play chess like games with 1 AP.
With the coming updates we will add allot more units that are scaled to take up multiple tiles. This allows for some interesting maneuvering capabilities and correctly scales the large arsenal of units 30+ to real world examples.
We scrapped the old animation system and developed a new system that in future updates offer allot of custom animations. We are planning releasing all...
The tactics system behind Legions at war is a 2 Tier system that the players have complete control over.
Legions at war emphasizes thoughtful placement and tactical planning. The game offers a challenging campaign and a variety of sandbox tools to create...
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