• Register

A saga role playing game, developed with Unreal Engine.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Add media Report RSS Some early gameplay testing (Leveling, Interface s
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

Description

Testing Dungeon Architect (my very first level, was easy to setup). Additional this video showcases the progressing user interface, character managing functionalities, the ladder, and the character progression. There was no effort put into level design other than adding the AI and pressing a few buttons for level building. Combat is still in very early development.

Some stats
244 AI entities spawned on the map
3762 meshes make up the level geometry
67 Emitters (Effects such as fire)