• Register

Play both adventurer and dungeon master in an immersive 3D world! Labyrinth combines the depth, replayability, and customization of a CCG with the look and feel of a classic dungeon crawl RPG.

Post news Report RSS Labyrinth CCG + RPG Alpha

The Alpha is live! And people are documenting bugs already. :) Alpha Key holders are streaming it this weekend, please check it out on Twitch. Just search for Labyrinth.

Posted by on

Aimed ShotAimed Shot


The Alpha is live! And people are documenting bugs already. :) Alpha Key holders are streaming it this weekend, please check it out.

Please give the video a thumbs up and leave a comment.


We were busy trying to get the Alpha build out the door this past week. It was a little bit rocky to get the streaming event going, but it's well underway. This is some of what we were working on:

  • The engineering team worked on syncing timeline with display, windup display and sequencing, server to db interface; new db issues, rendering options, sprite replacement on cards, matchmaking server, leaderboard scoring, and bugs including ones affecting mac on Steam, ios autobuild, PlayFab connection issues, prefab batch call options, 3D characters, sounds, collectibles, portraits, HUD, shaders, confirmation dialogs, deck editor.
  • The art team worked on Blademaster trailer, Fireheart trailer storyboards, art for investor presentation; Card Backs 2 & 3; Ninja card; Animations for Giant Queen windup loops and Priestess of the Sun melee; effects for priestess melee and provoke; UI polish for settings screen, deck builder, HUD, Play button, and character gallery.
  • The audio team worked with partners Somatone and the Blademaster trailer.
  • The design team worked on alpha balancing, new cards, test cards, equipment display; and card features like: post action draw, stealth bug, tank AI, removed draw from talents, more summoning space, cantrip cards, don't act flag use, full passes on text, triggers, buff expiration, visual overlap, stance review, discard at start of turn rather than end of tick, structure armor types, multiple summons.

Clan ShieldmateClan Shieldmate

Fund Labyrinth

The opportunity to get pre-release backer rewards will end on Monday, February 22. Tell your friends. Labyrinthccg.com


Flash of Steel

Flash of Steel



Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Follow Report Profile
Labyrinth CCG + tactical RPG
Windows, Mac, iOS, Android
Developer & Publisher
Free Range Games
Send Message
Release date
Game watch
Post news
Related Games
Labyrinth CCG + tactical RPG
Labyrinth CCG + tactical RPG Turn Based Tactics
Related Engines
Unity Commercial
Related Groups
Free Range Games
Free Range Games Developer & Publisher