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Scorched by the sun and hopelessly irradiated, the Earth is soaked in toxic waste and blood of its former masters. Those who remain are fighting to survive the endless struggle.

Description

+ Fixed bug with caravan in Terminal location + Fixed Shader for hidden walls + Fixed bug with inaccurate flamethrower attack on dogs + Removed random traders from caravan locations + Fixed bug with price for caravan guarding + Reduced requirements for weapon and armour + More chances to skip random encounters (* 1.5) + Updated caravan robbers for low-lvl players + Removed radiation visual (camera) effect + Removed radiation from mutant caravan robbers for low levels + NPCs stop when you click on them + END TURN on enemies click if current AP < attack AP + Help signs in Fort + Updated melee weapon's range + GUI: font changed + Updated dialogues in Fort + Updated chances for random loot + Oasis underground entrance bug + Voice of woman characters + Player's Name (was not saved in some cases previously) + Items put on character are highlighted in Barter interface + Dropped items are stored on location + Day/Night cycle: increased night illumination + Particle effects

Preview
Krai Mira Demo v. 1.4
Comments
VitaminK
VitaminK

Nice, didn't know there was a demo for this it's been on my Steam watch list for awhile guess I'll check it out :D

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zielonekszeszło
zielonekszeszło

when a new demo?

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Eddi1971
Eddi1971

Идея игры - интересная (наследники Fallout), к игре v1.1 рад претензий
1) порядок квестов в разброс, можно некоторые перескочить из основного сюжета
2) Ориентироваться по квестам и их направлению (очень проблематично)
3) в начале игры нету объяснения как работают кнопочки (что бы повернуть камеру на 360 обнаружил к концу игры)
4) квест с ослами так и не понял: не выйти нельзя и некуда бежать!, пришлось забить на него, и таскаться с веселой компанией!

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