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Knights Province is intended to be an old-school RTS game. Unlike many modern RTS games, which are fast-paced and often are more about tactics, Knights Province is planned to emphasize on "strategy" component. Slower-paced gameplay, base-building, resources collection and processing, in-depth strategic choices, variety of resources and units, attention to details.

Post news Report RSS Working on Cottages HUD

Cottages have been a part of the Knights Province for a while now. Here's how their HUD gets improved

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Cottages HUD gets a long awaited update that makes it more informative and interesting to look at:

Cottage HUD

- actual units residing in the cottage are now shown
- units highlight on mouse over (red arrow 1)
- clicking a unit pans camera to it (red arrow 2)
- blank spawning progress has a circle progress indicator much like the one used in houses for production (blue arrow)
- indicator color shows spawning speed (blue arrow) - green for first 10 units get spawn once every 7.5sec, yellowish for last 10 (every 20sec)

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