2 Weeks since last update? Better fix that!
This week we've worked on siege engines that you can jump into as a driver or passenger, farming grains and on getting combat feeling better and more balanced.
As always it hasn't come free, as a few days were spent battling and eventually rewriting some fairly fundamental code to allow scripts to sync variables over the internet more or less painlessly - Thanks to Michal for his tireless work on that.
SirSalami's also been working on Jazzing the site up a little to make sure it's simple to use for someone who knows nothing about the game. More on that soon as it becomes ready for release or previews (I'll leave that at his discretion).
The lighting code has been reworked to not be team-biased, less hard edged and to perform better on low-end machines, and classic lighting without shadowing has also been brought back. We've decided to make the later option mandatory on non-gold servers because they don't have lanterns, which makes caves rather un-useful for anything other than blindly tunnelling towards the enemy base. While we realise this might be fun for some, it can still happen in gold servers.
The lighting update will likely make it out to public at some point next week, the huge update is still a few weeks off at absolute earliest though.
Max/Geti
Thank you for your hard work! The whole community love KAG! =)
No worries, we're trying very hard to get it completed and released as soon as possible so this means a lot to hear! :)
Why does every game's news have typos in it that cause me to read the rest of the sentence in an Asian accent?
Where's the typo? This was written on a Friday night after a long week ;)
Hi guys, I just have a question. This is game multiplayer only or you can play versus AI?
then is deathmatch ai and then is zombie mode but have gold and that all i think
It should really be played like it's multiplayer only - the single player has never been fleshed out because we believe that multiplayer is where this game will always shine, and developing single player content has a much poorer payoff:time spent ratio.
You guys are awesome! I love you all!
We love you too!