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Descend into continental Europe where the outbreak caused by Horzine Biotech’s failed experiment has quickly spread and gained unstoppable momentum, essentially paralyzing the European Union. Just one month after the conclusion of the events in the original KILLING FLOOR, the specimen clones are everywhere and civilization is in disarray; communications have failed, governments have collapsed, and military forces have been systematically eradicated. The people of Europe know survival and self-preservation too well and lucky survivors have gone into hiding. Not all have given up hope though... A group of civilians and mercenaries have banded together, paid for by Horzine, to combat the outbreak and established privately funded operation bases across Europe. Upon tracking specimen clone outbreaks, players will descend into zed-laden hot zones and exterminate them.

Post news Report RSS GRINDHOUSE Killing Floor 2 Mapping Competition Wave 2

Winners from the 45 new Killing Floor 2 maps have been selected!

Posted by on

From the 45 new Killing Floor 2 maps, modders have created for your enjoyment! The Judges from tripwire have made their selection, now its time to really turn up the gas and ensure your maps are polished to perfection for Phase 2 underway now! With the finale fast approaching lets recap how the competition will work from this point forward. On to the Phase 1 winners selection!

5th Place - Junkyard

KF-Junkyard


KF-Junkyard



4th Place - Death Sentence

KF-DeathSentence


KF-DeathSentence



3rd Place (Tie) - Port & Favela

KF-Port KF-Favela


KF-Port KF-Favela



2nd Place - Deadline

KF-Deadline


KF-Deadline



1st Place - Hostile Grounds

KF-HostileGrounds


KF-HostileGrounds


Phase 2 started December 7, 2015 and ends January 31, 2016. February 21, 2016. All submissions must be in by the deadline of January 31, 2016 6pm EST. February 21, 2016 6pm EST.


Your map must be uploaded to modDB & Workshop on or before this date.

Along with the Entry Form on the Contest site.


Rules update: You must now also upload your map to Steam Workshop aswell as ModDB to be eligible.

Instructions for that process can be found here: Tripwireinteractive.atlassian.net Note: The Steam Upload Tool is currently being worked on and will come online closer to the submission deadline.

Don't miss your opportunity to get some large wads of dosh and a chance to have your map developed into Killing Floor 2's official lineup.

Post comment Comments
INtense! Staff
INtense! - - 4,100 comments

Congrats to the winners!

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barronofhellion
barronofhellion - - 294 comments

esp sence most of these maps have been ripped from other games i feel that that violates the terms

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barronofhellion
barronofhellion - - 294 comments

here you see a contest winner, from a counter strike map ... that does not violate terms huh ?
http://mp1st.com/wp-content/uploads/2014/02/Screen-Shot-2014-02-20-at-10.37.45-PM.png

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barronofhellion
barronofhellion - - 294 comments

although at least they are together you know counter strike map and call of duty map both tie for copy paste

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smiffy555
smiffy555 - - 17 comments

lol

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barronofhellion
barronofhellion - - 294 comments

http://cdn.pcgamesn.com/sites/default/files/counter-strike global offensive cache.jpg

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barronofhellion
barronofhellion - - 294 comments

mm http://s27.postimg.org/de0fljqz7/counter_strike_global_offensive_cache.jpg

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Guest
Guest - - 689,397 comments

Will the winner of this contest have there map as a proper KF2 map

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Hunk790
Hunk790 - - 50 comments

this will be added in game?

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theweedfather
theweedfather - - 45 comments

To answer other people's questions, yes, these mapping competitions generally add maps that win into the game as official maps.

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Mr_Skittles
Mr_Skittles - - 63 comments

im confused as to why the heck these are on mod db and not on the workshop.
you know the workshop thats ment to be for maps and mods that is being totally underused atm

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TheFlamingDrake
TheFlamingDrake - - 26 comments

That's because you can't upload anything to the workshop yet. They had it implemented as you know, but it had to be removed temporarily because of being to buggy.

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