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A free-roaming squad based RPG. Focusing on open-ended gameplay features rather than a linear story. Be a trader, a thief, a rebel, a mercenary, a business owner, a doctor, a bandit... the list goes on. Aid or oppose the various factions in the world while striving for the strength and wealth necessary to simply survive in the harsh desert. Purchase and upgrade your own buildings to use as safe fortified havens when things go bad, or use them to start up a business. Train your men up from puny victims to master warriors. Carry your wounded squad mates to safety and get them all home alive.

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GrimSheeper
GrimSheeper - - 670 comments

Woohoo, that's some great technical progress.

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zafimn
zafimn - - 4 comments

way to go man! Keep it up, I'll be cheering you on all the way!

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kai1000
kai1000 - - 7 comments

yay... updates are good.

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Aarkreinsil
Aarkreinsil - - 251 comments

Your efforts will be rewarded in the end :3
Steam and a ton of fans will choke you with truckloads of cash if you keep working on this.

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TheBiolizard
TheBiolizard - - 118 comments

Nice

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IdentityCrisis
IdentityCrisis - - 53 comments

These are awesome, but I would like to make a small suggestion. As a former wrestler who has some experience with being unhealthy (it's not fun or pretty), the starving character's face looks far too healthy and full. If someone is famished and dehydrated one of the first tells is that their face will become gaunt and their eyes will look hollowed. Other than that, these are all stellar. ;)

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captain_deathbeard Author
captain_deathbeard - - 266 comments

Thanks, I forgot about that!

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arthoz
arthoz - - 6 comments

And don't forget the necks too...sometimes people also forgot to draw the neck musles diefference between thin, fat and heavily muscled. Seemed strange for someone to be muscular with scrawny necks. Same goes with the back of the hands and top of the legs near the toes. May seem too much detail but it makes it more lifelike and dramatic.

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Merlkir
Merlkir - - 384 comments

And where's a fat dude to be blended in? :)

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captain_deathbeard Author
captain_deathbeard - - 266 comments

That will be done with bone scaling, its not needed in the bump map.

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Zollec
Zollec - - 162 comments

Nice work for sure.

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Dielmanar
Dielmanar - - 9 comments

Love this!!!

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Guest
Guest - - 689,555 comments

Maybe you could implement fatness in the game. If your character eats a lot and doesnt run or move a lot ( for the vendor type of player) they would get fat. Just to make it more realistic

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Description

There's going to be 3 different bumpmaps for your characters. They get blended as needed, the middle one will be for weak/fat and puny characters, thats how you start out. The left will be for the strongest characters. And those in between will get a blend between the two extremes. The one on the right will be for characters that are starving or unhealthy, such as slaves and desperate bandits.