This is a full working Open World RPG with quests, fighting and crafting. The initial version was developed for the PAS RPG Contest, which the game won in January 2012. Over the course of a year, additions and improvements were made.
changelog: - new User interface - new way of trading and looting - chests, barrels and crates with random loot - removed mudeater sidequest - changed tree texture - new death animation - improved crafting - added bilberries and bilberry jam
Why do you removed that quest ?
wondering the same thing
I did remove the mudeater quest, because it needs to be redone. The quality of the other sidequests needs to improved, too + English isn't my native language, so there are some language mistakes.