A 2D fighting game based on the anime Jojo's Bizzare Adventure. Play as Jotaro or Dio and fight against the AI or your friends in local multiplayer across two different maps!
Sorry for no updates or bug fixes for a few months, but there's a reason for that. I tried coming back to developing it, but I am not happy with the gameplay itself. It's very clunky and rather slow paced, with no tactics or planning required whatsoever. My main problem is with the movement and the lack of flow, like in Super Smash. So instead of adding new characters to a game I'm not happy with, I'd much rather rework the core of the game - the fighting itself. Make it more dynamic, rework punching and Stand attacks & more. A combination of Super Smash & Jump Force. It would take me a lot of time to do though, as I would have to rewrite 90% of the code.
If that is something you'd like to see happen or you have some other thoughts let me know.
Newest release, featuring a new character- Kakyoin, a new map and new music, as well as small bug fixes.
Updated version featuring mirror matches & different AI difficulty levels + we got into the Top 100 games of 2020!
A 2D fighting game based on the anime Jojo's Bizzare Adventure. Play as Jotaro or Dio and fight against the AI or your friends in local multiplayer across...
Newest release, featuring a new character- Kakyoin, a new map and new music, as well as small bug fixes.
Newest release, featuring different AI difficulty levels & now allows for mirror matches across singleplayer and multiplayer.
The first public release featuring Jotaro and Dio. Be mindful this project will be updated in the future - bugs may still occur & new features will be...
Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.
This comment is currently awaiting admin approval, join now to view.
Are u still gonna add giorno?
This comment is currently awaiting admin approval, join now to view.
This comment is currently awaiting admin approval, join now to view.
This comment is currently awaiting admin approval, join now to view.
Hi! I've only been playing your game for an hour or so at least, but it's really fun! I saw that you're looking for ideas for a Giorno moveset and I thought I might be able to help, even if it's only to give you ideas. So his normal attack would just be a 1, 2, 3 punch like everyone else (obviously), his side stand move would be where he throws his brooch and it turns into a stag beetle, his down stand move could be similar to Kakyoin's but it's a tree and sends the opponent upwards, his up stand move would probably be a normal stand rush, his side attack could probably be a strong punch from gold experience, down could be a very quick kick rush like what he does to Ghiaccio, and his up attack could be a quick upwards stand rush. Maybe you could also add a way to change into GER while the stand power is active as well?
i can't download
Download the archive and extract it
This comment is currently awaiting admin approval, join now to view.
Just tested it out, great work.