During the day, Jeklynn Heights is a gorgeous place with beautiful scenery and friendly people. As the sun sets however, the town slowly descends into a quirky, bizarre, and violent town. In this stunning multiplayer title, play on either the rich Town Square or poor Slum team as you fight each other to escape this devastating town. Combining third and first person perspectives, as well as a multitude of genres, Jeklynn Heights is a ground breaking title that is guaranteed to raise a few eyebrows.
Store Page: Store.steampowered.com
In about one week, we'll be officially launching the Early Access phase for Jeklynn Heights. We're extremely excited to begin this journey with you guys, and more importantly, have the opportunity to collaborate.
Jeklynn is an entirely self-funded title made over the course of many years by a team of indie developers. What you'll be playing is a small snapshot of what this game could be with additional funding, updated technology, and a bigger team. We've created an atmospheric multiplayer environment with quirky characters, a brilliant soundtrack, competitive combat, and fast-paced objectives.
Official development started in 2010 when we opted to use the Unreal Development Kit. The majority of our art assets were created prior to Unreal Engine 4 being announced. If our Early Access phase is successful, our top priority is moving to UE4. From there, we'll work on optimizations, re-created art assets, a lot more content, and competitive/clan/matchmaking support. Improvements will be 100x easier and streamlined using new technology supported by a great company and community.
Lastly, I want to stress our commitment to this community. A successful title on Early Access happens when developers maintain transparency, honesty, and communication with their community. This game has been in development for almost 7 years, and what kept us afloat was our passion coupled with the support from those that followed us. I look forward to working with everyone here on shaping this game's future.
We shall be squashing bugs together soon enough!
General update regarding Jeklynn Heights. We haven't posted here in over a year so we want to make sure everyone is updated on the latest!
We just launched an IndieGoGo campaign! Come support this awesome project as we make our transition into testing.
Just released a new video showcasing our larger playable level.
We just released three very small gameplay videos to help demonstrate some of our core mechanics.
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This game looks so awesome, i just want to get it now! Will it be free?
We just started a greenlight CONCEPT page for Jeklynn. Votes don't count towards getting the project on Steam, but we are able to track all the insights and see the popularity within the Steam community. This is very useful when it comes to making a final decision and gauging how the game will be perceived on Steam.
If you have an account, head over to Steamcommunity.com and make sure you rate/follow/favorite the project. More importantly, if you have friends who have Steam accounts, direct them to our page! Thank you
How's it going?
I can tell the name is a very under-the-radar reference to Dr. Jekyll and Mr. Hyde. Very clever, although the video game has some infamy to its name.
What the hell are you talking about?
Infamy? How so?
HEY! Any updates please? If I ask nicely?
Like us on fbook: www.facebook.com/jeklynnheights
We post more frequently on there rather than here. Development is going quite nicely - we will be starting up closed beta before you know it!
Whoa! Closed beta? THAT'S AWESOME
I want this game!! It looks superb!