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A survival shooter set in Central Asia after the end of civilization.
Barsa Kelmes is an island in the Aral Sea. It has long been associated with Paranormal Phenomena.
True. Not sure of this, given the beach area, but some low level dust particle effects in those shafts would add a lot as well.
That's called volumetric lighting, and it's a standard feature in Source, which has been around even before HDR.
well, its standard in any engine if the level designer chooses to implement it...