It has been a busy few months of work (Isomer development only started back in roughly September time) but already we're close to getting our first alpha build. We're a one man team (plus part time graphics person) so I'm really pleased with the progress. All the core parts of Isomer are pretty much done now (hopefully I won't come to regret those words :P ), the emphasis after Christmas will be polishing, replacing all the dev placeholder images and adding lots of stuff to build, loot and encounter.
In case you missed it, we've got a first gameplay video up now which shows newly added things like building, mining, exploration and a couple of other bits. As we replace more and more of the dev placeholder graphics (primarily in units which all look pretty much the same at the moment) I hope to post more videos.
That's it for 2012 from us. Have a great Christmas and see you in 2013! :)