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Ironguard is a fast-paced roguelite shooter with procedurally generated levels and a wide array of unique weapons and items. For Ironguard, we tried to focus on making our weapons and items fun and interesting; we've foregone the usual roguelite approach of having a single, simple weapon which is buffed over time with a variety of passive stats & effects.

Add media Report RSS Weapon Spotlight #2 - Beam Rifle
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Description

Primary Fire: A powerful beam that pierces through enemies, accumulates heat with each shot. Heat depletes slowly and overheating causes the weapon to become unusable for a short time.

Alternate Fire: A slow moving ball of energy which deals damage over time to nearby enemies and bounces of walls. Shrinks over time until the energy ball dissipates. Size & damage is based on the accumulated heat of the weapon, disperses all heat when used.