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Conquer all in this fast-paced first person shooter...

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Future Updates (Games : Iron Fist : Forum : Ideas & Concepts : Future Updates) Locked
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Dec 3 2012 Anchor

Iron Fist:
Version 1.5.3 (Beta 3) "Shakedown Edition"
-Added Poison feature that eats up health over a period time, limiting your health.
-Helmet/screen television styled static for spawning, low health, and SpecTV
-HUD glitching for low health
-Added Chainsaw and Gamma Ray weapons.
-Updated Napalm Thrower effects
-Updated sound effects for stamina alerts, and poison
-Sounds behind walls and objects now decrease in volume
-Some particle effects updates
-Added slideshow for menus
-(working on Controller support)
-(polishing weapons effects and balancing, mainly Gamma Ray)
Version 1.5.4 "FixMe Edition"
-server debugging
-bug fixes (HUD shadow bug, chainsaw bug, server disconnect bug)

Jan 15 2013 Anchor

Nice ideas.
A little suggestion: making support for Red Eclipse maps too.

Jan 28 2013 Anchor

Same maps. Different extension. Haha.

May 14 2013 Anchor

Just thought about a new idea.
We have ranks in the game( that i think we will be able to level up?), so the idea is, when you rank up, you get an new camouflage for a weapon.
Like when we conclude the camouflage challenges in Call Of Duty.
But then we would need an camouflage artist for that... :p
Anyway, thats it for now.

May 15 2013 Anchor

Not a bad idea! Your right about the model skins, but I think as Iron Fist nears the next release we should see some new advancement on the Rank System.

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