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"Into the Abyss" is a story driven rpg where you play as the young man "Kenn" who struggles daily with depression. your choices influence his view of the world, as well as how others view you. The abyss is a dark place, as one grows closer to it, the more it creeps into their lives, will the abyss consume you? or will you persevere?

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Into The Abyss | Dev Log 1 (Games : Into The Abyss : Forum : Dev Logs : Into The Abyss | Dev Log 1 ) Locked
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Dec 17 2018 Anchor

current status: The game is currently in a near working testing stage, where alot of mechanics are there, but not fully fine tuned, or fully working. the story is becoming a main priority right now.


updates to the story:

"The Abyss" : The abyss is a strange place, fueled by pure negative emotion, whether it be anger, sorrow, depression, anxiety, etc. when those emotions are present in an individual , they begin to culminate into what are known as constructs, which can be fought off in one of two ways. they can either A) be fought off with more intense negative emotion, causing the abyss to become more focused in the individual, or B) with positive, or opposing action.

"Abyssal Constructs" : The culminations of the abyss, the constructs, relay the primary negative emotion within an individual, their entire persona is based around that one negative emotion. this emotion is known as a catalyst.


Two Constructs:

Abyssal Construct for a characterGracen Construct


The more one draws closer to the abyss, the more negative emotion they feel, the more these creatures seem to peer into their lives.

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