Okay. We admit it. We're definitely not the best marketing people in the world, and we might not be the best game developers either. We're just two fools trying to make the game of our dreams.
Luckily a lot of you out there have understood this and, despite our flaws, have backed us – presumably because you believe that we can do it. Thank you for your support!
There is NO doubt in our minds that we have both the skills and will to make Interstellar Marines: Prologue happen one way or the other. It's just a matter of time. :)
Prologue video in the making
So, first of all thanks for all the questions we've received since the last update. It helped us figure out what to do with our socalled "relaunch". We've been recording video footage since in the effort to answer most of these vital questions, and we're planning to have it ready this upcoming Monday.
But when you haven't had a good nights sleep in 60 days, and no real contact with the "real world" for just as long, you are bound to make bloopers when you record a "serious" video at 6 o'clock in the morning, and this is what happens:
We promise the final video will be just a tad more informative than this!
Secret project progress
Our helping hands (Sam, Mark and Jesper) are progressing on the yet to be revealed secret project which we hope will help us get some attention on the project. We expect to go live with it some time next week.
Nobody has guessed what this project is about (one guy came very close), so the polls are still open on Facebook!
Closing words
It might not be obvious from the outside, but we've been absolutely all-in since this Kickstarter started, and we'll continue like that to the end – sleeping is not an option! ;)
But luckily we are not alone, and in closing we just want to thank everyone of you who have reached out to us during this campaign and are helping us reach our goal. You know who you are. Thank you!
Keep believing and spreading the word: Kck.st
FOR THE LOVE OF THE GAME,
Kim & Mikael
YEAH people. Supporting you fools, I know you can do it and I want this game.
Wanna have that game. And the video is wonderfully anarchic :-)
Awesome Guys, thanks! :)
Bare klø på gutter, vi tror på jer ;)
Yeah head over there and support these fools!
Kickstarter.com
Too bad they didn't just go for 100.000$ - Oculus goal was 250.000 and their product is more expensive
I couldn't agree more. I'm very sceptical.
$ 600,000
O_ 0
for a downloadable indie game? really???
Maybe you should look up what they're actually doing.
I want to support you guys, I really do...
But what does thes "Prologue" actually entail?
Will it be a full game? 8+ hours single-player/coop campaign?
Or just a short "demo"?
Or a compilation of deathmatch maps? Wave-survival on arenas?
WHAT IS IT?
(Also, I'd just like to say that I absolutely loved the multiplayer beta. I have never felt so immersed -and scared out of my wits- in a multiplayer game before!)
Here is a great video explaining about prologue! It will contain SP, coop and MP and a lot of gaming hours.
But hey man! If they get Prologue funded they can invest the profits from that into making the Trilogy. So by backing (as much as you can) Prologue you also help this whole thing to happen. And ain't that great?
That sure is great..., but I'm living on a loan.
Oh well, screw it, this is just too marvellous to pass up.
DAMN.
I JUST BOUGHT THE VERY LAST 10$-TIER THINGY.
How could I resist seeing this:
I249.photobucket.com