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Imagine Nations is a sandbox game that defies genres by allowing you to play the game using the features that interest your play style the most. Once you’ve created your character, you are dropped into a voxel universe (think games like Minecraft and Cube World) that will let you do as you please, for better or for worse. The center of Imagine Nations is the various cultures that can be found on planets throughout the universe. You begin in one of these towns, with a culture that looks similar to yourself. These cultures act with or without your input, growing from humble beginnings as hunter-gatherers to massive empires spanning a galaxy filled with space-age technologies. You are free to support the towns directly through various means, or let it grow naturally.

Post news Report RSS Behind the Game: Catastrophic Events

Catastrophic events play an important role in Imagine Nations. Your actions can make you the hero or villain. Read the article to see what types of events can occur in our game.

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Killer Cat Banana Cats

In Imagine Nations, worlds will be made up of various cultures, races, and resources. Not everything will be as simple or happy as it might seem at first. Bad things can happen at any time which we will all catastrophic events. A catastrophic event is a situation in your own dynamic story line where you can play the hero, perform great deeds. These events can happen at anytime and you may need to work together with others to overcome them. In Imagine Nations, you can choose to leave the planet, ignore the event, and let things conclude in their own way, without the player's interference.

Catastrophic events might be caused by man, nature or external sources.

Here are some examples: (Some can be caused by numerous reasons)

  • Man-Made: War, Over-farming/Mining, Blockades, Lethal Virus, Nuclear Bomb, Angry
    Robots, Shark People with Laser Beam Eyes, Cat Banana Invasion.
  • Nature: Drought, Famine, Flooding, Sandstorms, Tsunamis, Earthquakes.
  • External: Alien Invasions, Solar Storms, Comet crashes, Demonic creatures, Asteroids.

These are just some examples of ideas we are bouncing around that we would like to introduce to the game. We want everyone to be able to visit dynamic places with dynamic event driven storytelling. You will decide how to play the game. What manner of consequences will your actions
and choices bring?

Please let us know in the comments what type of catastrophic events you would like to see or ones you like we have listed you like. We would love to hear your feedback in the comments.

- Imagine Nations Team

Kickstarter Campaign
Steam Greenlight
Download the Imagine Nations Kickstarter Demo

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