• Register

The IFSCL is a fan destkop simulation and 3D adventure game. It reproduces exactly the computer interfaces of the animated show : CODE LYOKO, and the daily school life of you, the operator, guiding his friends to fight the evil AI Xana.

Forum Thread
  Posts  
Bug during scanning (Games : IFSCL 4.5.X [Code Lyoko Game] : Forum : Questions : Bug during scanning) Locked
Thread Options
Mar 20 2019 Anchor

I started playing IFSCL a few days ago. As a fan of Code Lyoko, I really enjoy playing this game, but there is one slight problem. Sometimes the link window does not show the state of scanning correctly. To reproduce this problem, just:

  1. Ask Yumi (or any other LW) to come to the scanners room. Wait for her to arrive.
  2. Enter command: "transf"
  3. Enter command: "yumi.transf"
  4. Enter command: "link"
  5. Immediately after entering "link", enter "yumi.scan". You need to be fast enough to have entered "yumi.scan" before the link window shows up completely.

Now it would look like this: (Note the link window and the terminal window)

Screenshot

The card of Yumi to the right of the link window shows that Yumi is yet to be scanned, but in fact, Yumi has been scanned successfully. To see this, try entering the command "yumi.scan" again or virtualizing her with "virt.*" commands.

I am playing IFSCL_383_Win64_build528_portable on Windows 10.

Reply to thread
click to sign in and post

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.