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In this obstacle & puzzle-based arcade, you are an arrow icon, navigating a 2D environment of visual communication without words. How fast can you clear all the levels? Or can you clear them all with just a handful of lives?

Created by A Single Developer:

All core gameplay, Art, Animation, and Programming are by a single developer.

- Music by John Naeder

- Sound effects are in development.

Early Access - Version 0.30.0 (ALPHA):

ICONIC will continue to build out towards 2-3 hours of content as the game moves closer to Full Release, current number of levels: 19+

CURRENT Features:

  • Adventure & Random Mode.
  • A calming minimalistic art style free of noise and distraction.
  • 15-second to 1-minute micro-levels for quick gameplay.
  • Level completion & time tracking for each playthrough.
  • A variety of traps, tricks, obstacles & puzzles.


Almost no sound effects have been implemented into the game yet!

A World of Visual Communication:


Iconic features gameplay without text-based language, the experience is communicated directly through forms of visual display to help the player progress. Colors are used sparingly to indicate importance or to catch the eye and offer hints where the focus should be directed.

The simplicity and minimalism are intentional and based on the concept of "Lagom" which roughly translates to "Not too little, not too much" in Swedish.

Helping 30 Million By 2030:

I am using my time as the developer of ICONIC to improve my programming skills so I can build games that will help those that experience depression, anxiety, and social isolation. Games that aim to help players learn tools in problem-solving, emotional intelligence, and conflict resolution.

ICONIC's Skill Focus:

Problem Solving, Resilience, Critical Thinking, Visual Communication

Developer Notes:

Content Updates are planned to occur approximately every 3-4 months, as this is a project I work on in my spare time.

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Comments
Cody.Rauh Creator
Cody.Rauh

The game is still actively being developed, COVID had a major negative impact, and development will resume once my job search is over.

Reply Good karma+2 votes
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ICONIC
Platforms
Windows
Developer
Cody Rauh
Publisher
Optimistic Games
Engine
Unity
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Homepage
Optimistic.games
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Style
Genre
Puzzle
Theme
Sci-Fi
Players
Single Player
Project
Indie
Twitter

Latest tweets from @codyrauh

Just finished all achievements for "Reassembly" by @manylegged at Anisoptera Games. #Steam #gaming #success T.co

Apr 9 2021

Should be hearing back this week on a potential new job, #FingersCrossed & #hopeful all goes well. This would all… T.co

Mar 29 2021

Because I am a nerd at heart yo! (created this photoshop FF7/Kenshi) Parody. #FinalFantasyVII #kenshi #FANART T.co

Jan 5 2021

Every day of my life... 🤣 #mistakesweremade #gamedev #unity3d #indiedev T.co

Jan 4 2021

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