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You play as Norman Chambers, a man who has lost his mind due to the death of his one true love. Game begins with you waking up alone in an old dark hotel room. You must explore the long creepy corridors in search for answers to why you are there and how you can get out. But unfortunately completing this task becomes more difficult as expected, as you face the many horrors in which this hotel holds. This is my first game and I was originally planning to work on it in my free time, but now I have decided to make it for a college project. This means it must be completed by May which is quite a short time frame. So this may make the game a bit rushed, which is bad but also good since I am known to procrastinate. I am going to try my best to update this weekly, thanks for reading :)

Post news Report RSS Weekly Update #3

Weekly update #4, 3D modelling 24/7 and gave the game a title :D

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Hi
This week I spent my time using 3ds Max creating model after model for the game. It was difficult at times because I needed to keep the poly count low but also make sure the models didn't look crappy. The whole process of modelling, texturing and getting the models into UE4 took more time than I would of liked. Though I am still on schedule to have the game complete and downloadable in May.
What I done this week:

  • Spent many hours using 3ds Max
  • Modelled and textured around 8 assets
  • Gave the game a title
  • Adjusted the games layout a bit

Image of a bed asset
Bed Asset

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