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"Hope is in 23" is an Action stealth game with survival elements in it. Story Summary: The door that connects the supernatural world to ours was opened.With this, 23 humans were given powers to give humanity a fighting chance.Two years have pasted and Humanity has lost, and are now used for sport.. you are number 23, finally captured.will you survive?

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Around Nov 2014 I was looking to start my first "big" game project outside of the small mobile games and apps I was learning with, at the time, Unity was my preferred engine ( in some ways it still is) but I knew right of the bat, that I didn't want to use unity 4. Since Unity 5 wouldn't release for another 3 or 4 months I looked into other options and came across Unreal engine which at the time wasn't free.

I took the plunge to learn a new engine because it was feature heavy, mature and offered great visuals out the box even more so if you knew your way around Art design. Fast forward til now and we have a product worth showing, and hopefully, worth supporting and building a community around. Lately I've been working on some Ways to present my game, I remember a game dev talk that stated you should be able to give a synopsis of your game to anyone in one sentence, semi short and straight to the point. I don't know if I have that yet (lol) but I'm hard at work tightening all aspects before EA release.

So guys just wanted to throw a little update out there...Follow my social media I will be releasing a trailer some time today as well as some other things like a slideshow of the games progress over the last year and a half, Links below.

Thanks you to those who were with me on the journey (mainly my twitch followers) hope to see you guys on release day! (still deciding, why is that so hard? lol).

Instagram: Instagram.com
Twitter: Twitter.com
Facebook: Facebook.com

Graphics update and progress!

Graphics update and progress!


Long overdue update on the game, and some progress!

Greenlight release!

Greenlight release!


New Website, Greenlight and the months ahead! Progress is beautiful!

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Latest tweets from @cstudios15

Video series got pushed out to Monday of next week, but its coming! already got 4 videos knocked out going to knock… T.co

Oct 18 2018

RT @AmazonGameTech: ICYMI Are you an experienced Software Development Engineer? The @AmazonGameTech team is looking for your talents. C… T.co

Oct 15 2018

No laptop for the weekend..mannnnnn its like someone stole my child 😢.....who lives in vegas and wants to let me us… T.co

Oct 14 2018

RT @AmznLumberyard: To elevate details in your game levels, try Parallax Occlusion Mapping — here's a quick look at how this can be app… T.co

Oct 14 2018

RT @AmznLumberyard: Going beyond standard performances of NPCs, morph targets can elevate emotion and immersion by adding a more natura… T.co

Oct 13 2018

Re-uploading the Weapon Master Video for setting up the asset, fixing audio loudness, if you are using amazon lumbe… T.co

Oct 12 2018

RT @AmznLumberyard: #DYK a fur heightmap helps define where fur appears on a mesh? — Amzn.to #gamedev T.co

Oct 12 2018

RT @LightBearersFun: Official release date is Oct. 23rd! Check us out on Steam: Store.steampowered.com … Hang w/ us in Discord! T.co

Oct 11 2018

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