HIERARCHY is a game about survival in an unfamiliar environment. You start with nothing and must level up off the nearby mercenaries and creatures of the planet to build your strength. As you build strength you can access new areas. Exploration is rewarded with items and weapons, and as you level up you will unlock new powers and abilities... You are not alone-others, like you, were also put here. You must build yourself up to end your enemies before they find you. Work your way up the Hierarchy, and become the ultimate survivor, for once you are dead, you are lost forever.
The update is here - talking about new debuffs, Slow, Stun the code for it, the first look at the crafting system! And talking about HUNTER AI, Terrain...
hierarchy - game dev - update #8
Welcome to Game Dev update #7 at IndieDb! Discussing the new status effect system with the first healing move, the beginnings of evasion steering mechanics...
hierarchy - game dev - update #7
The new movement system - identical to the old visually, but completely refactored! Soul Cubes - a method of experience in game, the experience bar, a...
hierarchy - game dev - update #6
In this weeks Game Dev update - I talk about Teleportation Discs, More AI Behaviours and advancing some existing mechanics! Some new behaviours such as...
hierarchy - game dev - update #5
A playlist of all the game development done so far on Hierarchy.
unity3d hierarchy gamedev playlist
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