This is a smaller progress report for people not following us on twitter where we post quiet frequently, or at least once a week.
I just wanted to tell people that the progress of the game is going steady and forward. We have been in beta mode for some weeks now (more about that below) and we have been getting a lot of feedback, bug reports and ideas on how to improve the game.
5 of the 7 classes are implemented and are working with almost full features, 70% of the themes and their respective procedural-generation is in and a majority of the bosses.
This game may look like Hammerwatch 1, but it plays very different, with persistent progress you can really keep building that hero up over time, and if you feel like starting a new one, the upgraded town will be of great help to boost the start of the new hero.
For people who wants in on the beta, our man Roy is handling all that for us over at the beta test group
Request to join the group and after a while (a long while) Roy might get to you and after he reviewed your profile let you in. We frequently accept new testers every week in the days leading up to the game's release.
And here's some new images!