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Hearthlands is a real-time strategy game in which you take a role of a king in your own medieval/fantasy realm. You can not control your subjects directly. Instead you focus on city-building, resource management, diplomacy, heroes, magic and other things a typical king deals with on a daily basis. The world of the game, maps, characters and opponents are procedurally generated.

Report RSS Status update October 24, 2014

Oast house, beekeeper's lodge, mead brewery and other things.

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I continue to work on diplomacy, and there are several new buildings and objects for the upcoming alcohol-themed update.

Cider brewery

Hearthlands

Cider brewery has got a new sprite to match with other alcohol industry buildings.

Flowers, beehives, beekeeper's lodges and mead brewery

Hearthlands

The more flowers are around a beehive, the faster it produces honey. Honey is collected by a beekeeper. Honey can then be delivered to a peddler's tent and used as food, or brought to mead brewery. Mead is a type of alcohol alongside with cider.

Oast house

Hearthlands

Grower harvests green hops and brings it to an oast house, where hops are dried using logs. Hops are needed for beer production. Here's an oast house IRL: En.wikipedia.org.

As always we would like to get as much feedback as possible, so please comment and send your thoughts to info@hearthlands.com. If you become our watcher on Indie DB or Desura, that also helps a lot! Don't forget to subscribe to one of our social network pages or YouTube channel. If you want to support the development — you can just purchase the game.

And, please, do vote for us on Steam Greenlight!

Thank you,
Sergio

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