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Found a city and become a governor in the Egyptian empire. Manage the hardships of economics. Discover the difficulty in cultivate vast farms in the Nile valley. Raise monuments, trade with foreign cities, pray to the gods, extend culture borders and take care of your growing society. Find out what a hard, ancient life looks like!

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The most important aspect is the skillful management of urban planning by shaping the grid of streets, buildings and their mutual relation. Well-designed city will greatly improve economic efficiency which may convert into city income. And there will be much to build because there are dozens of different buildings at the player's disposal which include 17 house levels.


Diplomacy and politics:

The governor will face very difficult choices to be made in a constantly changing political environment. Costly expeditions, Pharaoh and other cities requests, military threat and a mixture of different cultures will be a commonplace. A series of wrong choices can cost the loss of trading partners and low interest in the city by settlers. Moreover, the total lack of obedience to the rulers may end up with a civil war.


Religion:

In contrast to the prototype, religion has been moved to a much more realistic way. Deity will still be able to interfere with daily life but it will be done implicitly. The main aspect of religion will be satisfying the need for access to the places of worship, providing supplies for temples or organizing festivals. Neglecting this sphere may result in a dangerous social unrest on a par with e.g. famine.


Trade:

Trade is the most important element in royal treasury. Without it, it is very difficult for economic stability built solely on taxes. Therefore, in the interest of the player, producing goods for export at prices that will be able to change dynamically depending on the geopolitical situation, will be required.


Monuments:

What would the real Ancient Egypt be without its monumental sacred architecture? There are mastabas, obelisks, Karnak among others, the Ramesseum and of course the pyramids that are waiting to be built. You will be able to observe the slow process of construction. A team of carpenters, masons, architects and ordinary workers will rise building step by step. It will not be just a graphic feature - the building process is costly and will have an impact on the finances or the public mood.


At on what stage is the game

What has already been done?

  • Buildings and roads
  • production and distribution of goods
  • social advancement of residential buildings
  • storage of goods
  • trade, random events
  • administration
  • screens with statistics and graphs
Comments
Tallestdavid
Tallestdavid

sweet.

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Hard Ancient Life
Platforms
Windows
Creator
HardAncinetLife
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Theme
Antiquity
Players
Single Player
Project
Indie
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Latest tweets from @hardancientlife

RT @veronicgrk: Hi guys! We are still fighting on #kickstarter! We have 63% and 7 day to go! I believe that with your help we will… T.co

May 13 2018

RT @veronicgrk: Oh boy! Oh boy! @EscapeDoodland is featured on the #Kickstarter main page! WOOOOOW!!! Who else wants to join other… T.co

Apr 21 2018

Internal (defensive) walls of the temple - work in progress #hardancientlife #citybuilding #rts #indiedev #gamedevT.co

Apr 18 2018

In the meantime, during business trip, I can finally read the book. And what can this book be about? Of course, abo… T.co

Apr 14 2018

RT @SchematicsTeam: Any fans of city Builders here? We had a look at the Trailer of @HardAncientLife - spoiler: we're really looking f… T.co

Apr 12 2018

RT @veronicgrk: Hi guys! Is there anyone else who does not know about our #Kickstarter campaign :)? You can get there a copy of… T.co

Apr 12 2018

Temple of Isis, Philae - wip#01 #indiegame #indierts #gamedev #indiegamedev #hardancientlife #citybuilder #rts T.co

Apr 11 2018

RT @HardAncientLife: In the first gameplay we will show you the basic thing, which is placing buildings. The most important thing is the… T.co

Apr 11 2018

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